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Gamecube System

  Gamecube System

  Gamecube System   Gamecube System   Gamecube System
Item #gcasyst
AvailabilityUsually ships the next business day.
Regular price$99.99


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The Nintendo 64 was a highly advanced piece of hardware. However, because it had such superior capabilities, developers probably felt as if it was a "challenge" for them to produce for it. Because of this, along with complicating software development, N64 gained a reputation of being a difficult system on which to develop games.

Additionally, in response to the demand for new types of entertainment from users in the game trade, the scale of games became larger, and frequently special adjustments to software had to be made. This came back to haunt the developers in the form of development costs and it would not be an exaggeration to say that it made software development more challenging.

This type of problem, if not solved, could have a dramatic effect on the succeess of the game business.

Nintendo decided to focus on solving this issue by creating the Gamecube with the purpose of realizing the highest levelof performance and to enhance the productivity of software development. This was Nintendo's vision of what a next generation game machine should do.

Instead of going for the highest possible performance, which does not contribute to software development, Nintendo created a developer-friendly next generation TV game machine that maintained above-standard capabilities.

In order to accomplish this, Nintendo has painstakingly removed the "bottlenecks" which hinder an efficient system. They also introduced 1T-RAM technology, which has a minimum of delays, into the main memory and the Graphics LSI Mixed Memory. Also, secondary cache memory with a large capacity was implemented in the MPU. With this combination Nintendo succeeded at creating reliable functionality that can be used with actual games.

The Nintendo GameCube can create worlds in which players can enjoy the feeling of actually touching the "worlds" created by the software. In addition, players benefit by building a bond with the game and characters in it.

The NINTENDO GAMECUBE carries on the "DNA" of Nintendo games and gave birth to a new kind of entertainment that surpasses existing concepts of what great gaming is.

The "New Generation of Entertainment" in the 21st Century starts right here.

GameCube specs - * 485MHz processor makes loading & starting the games faster than ever -- no more long load times * Processor creates 6 to 12 million ploygons per second -- no more slowdowns in the middle of the game * External bandwidth of 3.2GB/sec, for really fast gameplay * It also includes 64 Sound Channels -- you'll feel like you're in the game, with the top-quality Audio 40MB of onboard Memory

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The Gamecube Freeloader turns your Gamecube machine into a multi norm unit. Finally you can play any kind of import game (JAP/USA/PAL) on any Gamecube machine (JAP/USA/PAL). You don't need to open your Gamecube for modification, don't need to worry about warranty problems and can expand your game selection by hundreds of new games.

FreeLoader uses proprietary technology to enable your GameCube™ to play import games from any other region. Using FreeLoader you can now, for example, easily play U.S. games on a European GameCube™ console, or play Japanese games on a U.S. console.

If you’re one of the many gamers that bought an imported GameCube™ console and you now want to play games from your own country, then FreeLoader is also ideal for this task. Whichever way you use FreeLoader, no modifications to your console are needed and your console’s warranty is kept intact.

Launch and play imported GameCube™ games from any region
No need to modify your console – keeps your warranty intact
Add loads of new titles to your GameCube™ collection, including games that may never be released in your region
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Play PAL games on a US or Japanese GameCube™
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Bleach GC: Tasogare Ni Mamieru Shinigami is the first video game for the Nintendo GameCube based on the manga and anime series Bleach. It is primarily a weapon-based fighting game, with gameplay mechanics reminiscent of 2.5D fighters like Project Justice and Samurai Shodown 64: Warriors Rage, albeit with a simplified control scheme to accommodate the Gamecube's controller.-wikipedia

Information
Genre: Fighting
Format: Japanese NTSC
Players: 1-2


This is an import game. A FreeLoader, sold seperately, will be required for play on US GameCube systems.

Regular price $79.99Sale price $69.99